Lysea

Lysea, "place of light" - this is what Solarian inquisitors call any new land they colonise. Thus, the area in Urvania between Darkovia in the north and the elven forests in the south is known as Lysea, for it is the domain of the Solarians. The country is separated from Darkovia in the west by a dense forest inhabited by feral werewolves, called the Tanglewood by the Solarians, and Pădurea Hoia by the Darkovians. Lysea contains over 70% of the arable land in Urvania and is mainly plains and lowland, with some coppiced woodland. There are three major cities in Lysea, with the church and its practices at the centre of each. Two of these cities house paladins and are primarily military bases, while the third is the New Holy City on the eastern coast, housing the administration of Solarians in Urvania, merchants and sailors.

The land was first built on by the Bogdans, outcasts from Darkovia who knew elven magic but refused to participate in the demonic blood rituals that created the first immortals. After being driven from Darkovia, they enlisted the help of the elves in the south to keep from being destroyed; and later the Solarians sailed to Urvania from Thales in the east. After they arrived, elven assistance was withdrawn, and nowadays the elves are hostile to any intruders in their forests. The Solarians joined forces with the Bogdans to eradicate the immortals in Darkovia and preach the word of Solaria after they were told of the necromancy and demon summoning rife in the mountains. In return, the Bogdans were forced to cease their "unholy" magic and convert. Some of today's most renowned paladins and warrior priests are from Bogdan descent, but they grew up Solarian. The culture and language of Lysea is a mix of old Romun, elven and Rogovan(Rogova: a coastal country in the eastern continent of Thales, where the Solarians sailed from).